STEP: A Scripting Language for Embodied Agent
STEP Authoring Tool One: Rotation Measure
Avatar URL: --------------------------
YT
Raven
Nancy
Hiro
Marvin
Brain
Jake Blues
Rotation Measure: Select body part and rotation parameters in the following:
Agent:
BodyPart:
left shoulder
right shoulder
left hip
right hip
left knee
right knee
left wrist
right wrist
left elbow
right elbow
left ankle
right ankle
HumanoidRoot
skull base
sacroiliac
vl5
Duration:
fast
slow
very fast
very slow
seconds
Rotation:-X:
----- Y:
---------Z:
----- R:
Direction:
front
back
up
down
left
right
back_down
back_down2
back_up
front_down
front_down2
front_up
left_up
left_down
left_back
left_front
left_front2
right_up
right_down
right_back
right_front
left_front_up
left_front_down
left_back_up
left_back_down
right_back_up
right_back_down
right_front_up
right_front_down
Select script example:
walk
run
kick
jump
greeting
Script Text Area
%% Define the body of a script action here, like %% par([turn(humanoid, l_shoulder, front, fast), %% turn(humanoid, r_shoulder, front, fast)]) %% Note that the agent name should be instantiated. %%